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TmaxMetaAI · Project Leader

MX Studio

  • 3D Web
  • No-code Editor
  • Real-time Engine

Problem

Every piece of 3D web content required developers to write 3D engine code by hand, which made production costly and hard for non-developers to take part in.

Key decisions

  1. 01Designed node-based no-code interaction (a visual code system) so 3D events and actions could be built without developers
  2. 02Provided physics, real-time rendering and post-processing at the engine level, with support for 3D templates, data-linked models and 2D content inside 3D space
  3. 03Led a task force of planning, design, development and QA

Outcome

Built the Dr.Meta and Meta.CRO web apps from MX Studio's 3D web component output, and ran an external beta test.

Details

Project name
MX studio
Client · Domain
TmaxMetaAI / 3D software
Period
2022.07 - 2025.02
Scope of work
  • Hands-onEngine/renderer design — physics engine, real-time rendering & post-processing, 3D object events/actions, node-based visual code system
  • LeadLed the MX studio engine team and a task force (planning, design, development, QA)
  • LeadBuilt what productization needed — frontend UI/UX, backend server, auth, etc.
  • LeadDeveloped and productized Dr.Meta and Meta.CRO on top of MX Studio
  • LeadRan an external beta test
Role

System Engineer, Project Manager

Tech stack
  • Docker
  • Git
  • JavaScript
  • TypeScript
  • 3D Graphics
  • Java
  • AWS
  • Notion
  • Figma

Contact

Let's talk

If you're working on turning AI into a real service, or building a development team, feel free to reach out.